The introduction
The philomic approach and the BOIS cycle, explored through a workshop and a bumblebee life cycle.
Start here
Explore →A free book by Egor Temnik
Turn ideas into actions you can test.
A practical philosophy of thinking and building systems. Explore how to make questions precise, test proposed actions, and turn experience into a process you can examine and improve.
English edition · Free access · EPUB recommended · Edition 0.00
Three ways into the book
Make assumptions, evidence, and open questions explicit.
Connect purposes, resources, actions, results, and the ability to continue.
Study two reasoning-machine designs with evidence, memory, and recovery.
A question that changes the plan
A working drill is sitting in a workshop. Before promising a job, the workshop checks more than its condition: who owns it, which uses are permitted, and how long it will remain available.
If the drill must be returned halfway through the job, the plan needs to change. The drill’s condition and the resources required to finish the job are separate questions.
Adapted from the workshop example in the introduction.
Does this drill work for the task?
Which uses has its owner allowed?
Is it available for the whole job?
The philomic approach and the BOIS cycle, explored through a workshop and a bumblebee life cycle.
Start here
Explore →An educational organization design with declared purposes, values, constraints, and procedures.
Explore →Sequential reasoning with explicit state, memory, and return paths.
Explore →Reasoning organized around dependencies between results.
Explore →Begin reading
Begin with the workshop example and six working distinctions. Then continue into the design that interests you.
God and the auditor / Introduction
Egor Temnik · Introduction, “How to read this article”
The person behind the work
Book. Method. Game.
Egor Temnik is the author of God and the auditor and the creator of BOIS, M1/M3, and MaOS. His work connects philosophical inquiry with the practical design of systems: how people form questions, examine evidence, make decisions, and learn from what happens next.
His project interests range from woodworking and digital manufacturing to the organization of enterprises and AI-supported work. Across these fields, he follows the same question: how can an idea become a useful, repeatable way of acting?
About Egor Temnik →MaOS / a separate project
MaOS is a separate solo strategy game focused on settlement management and survival, built around BOIS. Lead a planetary settlement, work with limited information, and explore how decisions change resources, risks, and the next turn.
Game files are free. AI-service requirements are explained in the game guide.
From an early session report
More safety. Less time.
Partial information about the surroundings.
A steadier crew. Technical problems still open.
Author’s public report, June 2026. A historical example.
Reading, use & sharing
Edition 0.00 presents a method and designs for study, testing, adaptation, and development. Results depend on the implementation and its conditions.
The English edition is a translation. The Russian text remains the canonical source.
Reading the book and running its AI examples are separate activities. The examples have their own tools, permissions, and setup requirements.
Send the book page to someone who may find it useful. Sharing and adaptation are permitted under the terms of Creative Commons Attribution 4.0 International, including appropriate attribution and an indication of changes.
English edition · Free access · EPUB recommended
Stay connected
Book excerpts, practical BOIS examples, and updates on MaOS. Follow along on the platform you enjoy using.
English-language updates
Optional support
The book is free to read and share. Optional support helps fund new editions, public examples, and MaOS.
One-time support
One-time support